Wing Commander II
Reconstructed Win32 source (1996)
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ConversationSceneRecord Struct Reference

#include <game_data.h>

Data Fields

signed char shot
signed char textColour
signed char talker
short duration
short testsOffset
short textOffset
short mouthAnimationOffset
short faceAnimationOffset

Detailed Description

Definition at line 812 of file game_data.h.

Field Documentation

◆ duration

short ConversationSceneRecord::duration

Definition at line 816 of file game_data.h.

◆ faceAnimationOffset

short ConversationSceneRecord::faceAnimationOffset

Definition at line 820 of file game_data.h.

◆ mouthAnimationOffset

short ConversationSceneRecord::mouthAnimationOffset

Definition at line 819 of file game_data.h.

◆ shot

signed char ConversationSceneRecord::shot

Definition at line 813 of file game_data.h.

◆ talker

signed char ConversationSceneRecord::talker

Definition at line 815 of file game_data.h.

◆ testsOffset

short ConversationSceneRecord::testsOffset

Definition at line 817 of file game_data.h.

◆ textColour

signed char ConversationSceneRecord::textColour

Definition at line 814 of file game_data.h.

◆ textOffset

short ConversationSceneRecord::textOffset

Definition at line 818 of file game_data.h.


The documentation for this struct was generated from the following file: