Wing Commander II
Reconstructed Win32 source (1996)
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CockpitTargetCameraOverlay Struct Reference

#include <game_data.h>

Data Fields

unsigned char field_0 [2]
short enabledX
short enabledY
unsigned char field_6 [6]
short enabledFrame
unsigned char field_e [4]
short disabledX
short disabledY
unsigned char field_16 [6]
short disabledFrame
unsigned char field_1e [2]

Detailed Description

Definition at line 524 of file game_data.h.

Field Documentation

◆ disabledFrame

short CockpitTargetCameraOverlay::disabledFrame

Definition at line 534 of file game_data.h.

◆ disabledX

short CockpitTargetCameraOverlay::disabledX

Definition at line 531 of file game_data.h.

◆ disabledY

short CockpitTargetCameraOverlay::disabledY

Definition at line 532 of file game_data.h.

◆ enabledFrame

short CockpitTargetCameraOverlay::enabledFrame

Definition at line 529 of file game_data.h.

◆ enabledX

short CockpitTargetCameraOverlay::enabledX

Definition at line 526 of file game_data.h.

◆ enabledY

short CockpitTargetCameraOverlay::enabledY

Definition at line 527 of file game_data.h.

◆ field_0

unsigned char CockpitTargetCameraOverlay::field_0[2]

Definition at line 525 of file game_data.h.

◆ field_16

unsigned char CockpitTargetCameraOverlay::field_16[6]

Definition at line 533 of file game_data.h.

◆ field_1e

unsigned char CockpitTargetCameraOverlay::field_1e[2]

Definition at line 535 of file game_data.h.

◆ field_6

unsigned char CockpitTargetCameraOverlay::field_6[6]

Definition at line 528 of file game_data.h.

◆ field_e

unsigned char CockpitTargetCameraOverlay::field_e[4]

Definition at line 530 of file game_data.h.


The documentation for this struct was generated from the following file: