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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| int | x |
| int | y |
| int | depth |
| short | screenX |
| short | screenY |
| short | flip |
| int | scale |
Definition at line 347 of file game_data.h.
| int CampaignVictoryProjectile::depth |
Definition at line 350 of file game_data.h.
| short CampaignVictoryProjectile::flip |
Definition at line 353 of file game_data.h.
| int CampaignVictoryProjectile::scale |
Definition at line 354 of file game_data.h.
| short CampaignVictoryProjectile::screenX |
Definition at line 351 of file game_data.h.
| short CampaignVictoryProjectile::screenY |
Definition at line 352 of file game_data.h.
| int CampaignVictoryProjectile::x |
Definition at line 348 of file game_data.h.
| int CampaignVictoryProjectile::y |
Definition at line 349 of file game_data.h.