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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| unsigned int | briefingScene |
| unsigned int | briefingText |
| unsigned int | debriefingScene |
| unsigned int | debriefingText |
| unsigned int | recRoomScene0 |
| unsigned int | recRoomText0 |
| unsigned int | recRoomScene2 |
| unsigned int | recRoomText2 |
| unsigned int | recRoomScene1 |
| unsigned int | recRoomText1 |
Definition at line 581 of file game_data.h.
| unsigned int BriefingPacketHeader::briefingScene |
Definition at line 582 of file game_data.h.
| unsigned int BriefingPacketHeader::briefingText |
Definition at line 583 of file game_data.h.
| unsigned int BriefingPacketHeader::debriefingScene |
Definition at line 584 of file game_data.h.
| unsigned int BriefingPacketHeader::debriefingText |
Definition at line 585 of file game_data.h.
| unsigned int BriefingPacketHeader::recRoomScene0 |
Definition at line 586 of file game_data.h.
| unsigned int BriefingPacketHeader::recRoomScene1 |
Definition at line 590 of file game_data.h.
| unsigned int BriefingPacketHeader::recRoomScene2 |
Definition at line 588 of file game_data.h.
| unsigned int BriefingPacketHeader::recRoomText0 |
Definition at line 587 of file game_data.h.
| unsigned int BriefingPacketHeader::recRoomText1 |
Definition at line 591 of file game_data.h.
| unsigned int BriefingPacketHeader::recRoomText2 |
Definition at line 589 of file game_data.h.