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Wing Commander
Reconstructed Win32 source (1996)
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#include <wcdata.h>
Data Fields | |
| short | x |
| short | y |
| short | z |
| short ShortVector::x |
Definition at line 433 of file wcdata.h.
Referenced by ConvertFixedVectorToShortVector(), ConvertShortVectorToFixedVector(), determine_pilot_hand(), offset_location(), player_input(), players_flight_dynamics(), position_child(), process_player_input(), ShowCampaignVictorySequence(), and sub_int_vector().
| short ShortVector::y |
Definition at line 434 of file wcdata.h.
Referenced by ConvertFixedVectorToShortVector(), ConvertShortVectorToFixedVector(), determine_pilot_hand(), offset_location(), player_input(), players_flight_dynamics(), position_child(), process_player_input(), ShowCampaignVictorySequence(), and sub_int_vector().
| short ShortVector::z |
Definition at line 435 of file wcdata.h.
Referenced by ConvertFixedVectorToShortVector(), ConvertShortVectorToFixedVector(), offset_location(), player_input(), players_flight_dynamics(), position_child(), process_player_input(), ShowCampaignVictorySequence(), and sub_int_vector().