|
Wing Commander
Reconstructed Win32 source (1996)
|
#include <wcdata.h>
Data Fields | |
| short | x |
| short | y |
| short ShortPoint::x |
Definition at line 415 of file wcdata.h.
Referenced by AlignSpriteFrameToRectCorner(), ApplyPackedMousePosition(), cockpit_explosion(), DrawPendingCockpitDamage(), DrawScrambleFrame(), fire_computer_graphic_missile(), funeral_player(), funeral_sequence(), GetMouseCursorPosition(), GetShapeFrameCorners(), InitializeCockpitResources(), landing(), RecRoom(), RemovePlayerReleaseWeapon(), RestoreCockpitExplosionBackground(), RestoreTransientCockpitGraphics(), scramble(), show_damage_disp(), show_weapon_disp(), ShowCarrierLaunchSequence(), SplitPackedPoint(), and UpdateDamageDisplay().
| short ShortPoint::y |
Definition at line 416 of file wcdata.h.
Referenced by AlignSpriteFrameToRectCorner(), ApplyPackedMousePosition(), cockpit_explosion(), DrawPendingCockpitDamage(), DrawScrambleFrame(), fire_computer_graphic_missile(), funeral_player(), funeral_sequence(), GetMouseCursorPosition(), GetShapeFrameCorners(), InitializeCockpitResources(), landing(), RecRoom(), RemovePlayerReleaseWeapon(), RestoreCockpitExplosionBackground(), RestoreTransientCockpitGraphics(), scramble(), show_damage_disp(), show_weapon_disp(), ShowCarrierLaunchSequence(), SplitPackedPoint(), and UpdateDamageDisplay().