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Wing Commander
Reconstructed Win32 source (1996)
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#include <wcdata.h>
Data Fields | |
| int | x |
| int | y |
| int | z |
| int FixedVector::x |
Definition at line 322 of file wcdata.h.
Referenced by AddFixedVectors(), apply_force_to_object(), Build_objective_list(), ComputeVectorDelta(), ConvertFixedVectorToShortVector(), ConvertShortVectorToFixedVector(), ConvertSphericalToRectangular(), divide_vector(), dot_product(), draw_nav_pointer(), DrawNavHazardMarker(), equ_vector(), generate_stars(), get_right_shape(), HandleFleetOverviewInput(), init_ijk(), MakeRandomNormalizedVector(), MakeRandomVectorFixed(), match_roll_orientation(), negate_vector(), new_view(), NormalizeFixedVector(), parse_view_script(), pop_flack(), position_child(), rectangular_to_spherical(), rotate_about_i(), rotate_about_j(), rotate_about_k(), rotational_acceleration(), ScaleFixedVector(), set_background_objects_rotation(), set_eye_direction_and_position(), set_ship_rotation_goals(), SetFleetOverviewView(), shrink_vector(), steer_away_from_object(), steer_away_from_predicted_object(), SubtractFixedVectors(), transform_to_objects_frame(), update_star_field(), vector_cross_product(), Vector_magnitude(), and zero_vector().
| int FixedVector::y |
Definition at line 323 of file wcdata.h.
Referenced by AddFixedVectors(), apply_force_to_object(), ComputeVectorDelta(), ConvertFixedVectorToShortVector(), ConvertShortVectorToFixedVector(), ConvertSphericalToRectangular(), divide_vector(), dot_product(), draw_nav_pointer(), equ_vector(), generate_stars(), get_right_shape(), HandleFleetOverviewInput(), init_ijk(), MakeRandomNormalizedVector(), MakeRandomVectorFixed(), match_roll_orientation(), negate_vector(), new_view(), NormalizeFixedVector(), parse_view_script(), pop_flack(), position_child(), rectangular_to_spherical(), rotate_about_i(), rotate_about_j(), rotate_about_k(), rotational_acceleration(), run_away(), ScaleFixedVector(), set_background_objects_rotation(), set_eye_direction_and_position(), set_ship_rotation_goals(), SetFleetOverviewView(), shrink_vector(), steer_away_from_object(), steer_away_from_predicted_object(), SubtractFixedVectors(), transform_to_objects_frame(), update_star_field(), vector_cross_product(), Vector_magnitude(), and zero_vector().
| int FixedVector::z |
Definition at line 324 of file wcdata.h.
Referenced by AddFixedVectors(), apply_force_to_object(), Build_objective_list(), ComputeVectorDelta(), ConvertFixedVectorToShortVector(), ConvertShortVectorToFixedVector(), ConvertSphericalToRectangular(), divide_vector(), dot_product(), draw_nav_pointer(), DrawNavHazardMarker(), equ_vector(), generate_stars(), get_right_shape(), HandleFleetOverviewInput(), init_ijk(), IsPointWithinEyeViewCone(), MakeRandomNormalizedVector(), MakeRandomVectorFixed(), match_roll_orientation(), negate_vector(), new_view(), NormalizeFixedVector(), parse_view_script(), pop_flack(), position_child(), rectangular_to_spherical(), rotate_about_i(), rotate_about_j(), rotate_about_k(), rotational_acceleration(), ScaleFixedVector(), set_background_objects_rotation(), set_eye_direction_and_position(), set_ship_rotation_goals(), SetFleetOverviewView(), SetScale(), shrink_vector(), SubtractFixedVectors(), transform_to_objects_frame(), update_star_field(), vector_cross_product(), Vector_magnitude(), and zero_vector().