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Wing Commander
Reconstructed Win32 source (1996)
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#include <wcdata.h>
Data Fields | |
| PilotRecord * | currentPilot |
| enum ObjectType | playerShipType |
| unsigned char | medals [5] |
| unsigned char | badges [12] |
| signed char | currentMission |
| signed char | currentSeries |
| signed char | seriesHistoryCount |
| signed char | seriesHistory [8] |
| int | personalityDeathMission [8] |
| unsigned char | aceFlags [4] |
| CampaignDate | currentDate |
| CampaignDate | elapsedDate |
| short | promotionScore |
| short | missionScore |
| short | seriesScore |
| short | campaignIndex |
| unsigned char CampaignState::aceFlags[4] |
Definition at line 719 of file wcdata.h.
Referenced by ace_status(), CreateEmptySaveGameFile(), flag_ace(), LoadGame(), SaveGame(), and unflag_ace().
| unsigned char CampaignState::badges[12] |
Definition at line 713 of file wcdata.h.
Referenced by CreateEmptySaveGameFile(), DrawMedals(), LoadGame(), PostMission(), and SaveGame().
| short CampaignState::campaignIndex |
Definition at line 725 of file wcdata.h.
Referenced by AnySavedGames(), CreateEmptySaveGameFile(), GameFlow(), LoadGame(), LoadGameFromSlot(), RunTrainSim(), SaveGame(), and StartNewCampaign().
| CampaignDate CampaignState::currentDate |
Definition at line 720 of file wcdata.h.
Referenced by CorrectPointers(), CreateEmptySaveGameFile(), LoadGame(), and SaveGame().
| signed char CampaignState::currentMission |
Definition at line 714 of file wcdata.h.
Referenced by BarracksScreen(), CreateEmptySaveGameFile(), FullMissionScore(), GameFlow(), GetBunkInfo(), LoadGame(), main(), MoveNewCampaign(), personality_killed(), PlayersMissionScore(), RecRoom(), RunAnimationDemoLoop(), SaveGame(), show_info_disp(), UpdateSeries(), and wing_status().
| PilotRecord* CampaignState::currentPilot |
Definition at line 710 of file wcdata.h.
Referenced by AddPCName(), BuildMap(), CorrectPointers(), CreateEmptySaveGameFile(), DrawMedals(), EnterPilotNameAndCallsign(), ExpandCommMessageTokens(), GameFlow(), LoadGame(), LoadGameFromSlot(), PostMission(), and SaveGame().
| signed char CampaignState::currentSeries |
Definition at line 715 of file wcdata.h.
Referenced by BarracksScreen(), CreateEmptySaveGameFile(), FullMissionScore(), funeral_sequence(), GameFlow(), GetBunkInfo(), LoadGame(), main(), personality_killed(), PlayersMissionScore(), RecRoom(), RunAnimationDemoLoop(), SaveGame(), show_info_disp(), ShowTigerClawEscapeScene(), UpdateSeries(), and wing_status().
| CampaignDate CampaignState::elapsedDate |
Definition at line 721 of file wcdata.h.
Referenced by CorrectPointers(), CreateEmptySaveGameFile(), GameFlow(), LoadGame(), ParseTests(), and SaveGame().
| unsigned char CampaignState::medals[5] |
Definition at line 712 of file wcdata.h.
Referenced by AwardCampaignMedal(), CreateEmptySaveGameFile(), DrawMedals(), LoadGame(), and SaveGame().
| short CampaignState::missionScore |
Definition at line 723 of file wcdata.h.
Referenced by affect_mission_score(), CreateEmptySaveGameFile(), LoadGame(), ParseTests(), personality_killed(), prepare_mission(), SaveGame(), show_info_disp(), and UpdateSeries().
| int CampaignState::personalityDeathMission[8] |
Definition at line 718 of file wcdata.h.
Referenced by CreateEmptySaveGameFile(), DrawDebriefingLongShot(), is_alive(), LoadGame(), personality_killed(), PostMission(), SaveGame(), and wing_status().
| enum ObjectType CampaignState::playerShipType |
Definition at line 711 of file wcdata.h.
Referenced by CreateEmptySaveGameFile(), DrawScrambleFrame(), GameFlow(), init_mission(), landing(), LoadGame(), ParseTests(), players_flight_dynamics(), PostMission(), prepare_mission(), SaveGame(), scramble(), ShowCarrierLaunchSequence(), and UpdateSeries().
| short CampaignState::promotionScore |
Definition at line 722 of file wcdata.h.
Referenced by CreateEmptySaveGameFile(), GameFlow(), LoadGame(), personality_killed(), PostMission(), SaveGame(), show_info_disp(), and UpdateSeries().
| signed char CampaignState::seriesHistory[8] |
Definition at line 717 of file wcdata.h.
Referenced by CreateEmptySaveGameFile(), LoadGame(), SaveGame(), and UpdateSeries().
| signed char CampaignState::seriesHistoryCount |
Definition at line 716 of file wcdata.h.
Referenced by CreateEmptySaveGameFile(), LoadGame(), SaveGame(), and UpdateSeries().
| short CampaignState::seriesScore |
Definition at line 724 of file wcdata.h.
Referenced by CreateEmptySaveGameFile(), LoadGame(), SaveGame(), show_info_disp(), and UpdateSeries().