Wing Commander
Reconstructed Win32 source (1996)
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BriefingCharacterLayout Struct Reference

#include <wcdata.h>

Data Fields

short bodyX
short bodyY
short portraitX
short portraitY
short scale
signed char visible
signed char firstPortraitFrame
signed char portraitFrameCount
const signed char * animation
signed char animationPhase

Detailed Description

Definition at line 627 of file wcdata.h.

Field Documentation

◆ animation

const signed char* BriefingCharacterLayout::animation

Definition at line 636 of file wcdata.h.

◆ animationPhase

signed char BriefingCharacterLayout::animationPhase

Definition at line 637 of file wcdata.h.

Referenced by ReturnToBriefingLongShot().

◆ bodyX

short BriefingCharacterLayout::bodyX

Definition at line 628 of file wcdata.h.

◆ bodyY

short BriefingCharacterLayout::bodyY

Definition at line 629 of file wcdata.h.

◆ firstPortraitFrame

signed char BriefingCharacterLayout::firstPortraitFrame

Definition at line 634 of file wcdata.h.

Referenced by DrawBriefingCharacter().

◆ portraitFrameCount

signed char BriefingCharacterLayout::portraitFrameCount

Definition at line 635 of file wcdata.h.

◆ portraitX

short BriefingCharacterLayout::portraitX

Definition at line 630 of file wcdata.h.

◆ portraitY

short BriefingCharacterLayout::portraitY

Definition at line 631 of file wcdata.h.

◆ scale

short BriefingCharacterLayout::scale

Definition at line 632 of file wcdata.h.

◆ visible

signed char BriefingCharacterLayout::visible

Definition at line 633 of file wcdata.h.


The documentation for this struct was generated from the following file: