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Wing Commander
Reconstructed Win32 source (1996)
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#include <wcdata.h>
Data Fields | |
| BarracksBunkState | bunks [8] |
| short | fallingDelay |
| int | fallingY |
| int | fallingVelocity |
| short | impactFrame |
| short | blinkDelay |
| short | eyesOpen |
| short | animationTick |
| const char * | menuLabel |
| short | field_66 |
| short BarracksAnimationState::animationTick |
Definition at line 979 of file wcdata.h.
Referenced by AnimateBarracks(), and InitializeBarracksAnimation().
| short BarracksAnimationState::blinkDelay |
Definition at line 977 of file wcdata.h.
Referenced by AnimateBarracks(), and InitializeBarracksAnimation().
| BarracksBunkState BarracksAnimationState::bunks[8] |
Definition at line 972 of file wcdata.h.
Referenced by AnimateBarracks(), DrawBarracksBunks(), GetBunkInfo(), HandleBarracksBunkSelection(), and InitializeBarracksAnimation().
| short BarracksAnimationState::eyesOpen |
Definition at line 978 of file wcdata.h.
Referenced by AnimateBarracks(), and InitializeBarracksAnimation().
| short BarracksAnimationState::fallingDelay |
Definition at line 973 of file wcdata.h.
Referenced by AnimateBarracks(), and InitializeBarracksAnimation().
| int BarracksAnimationState::fallingVelocity |
Definition at line 975 of file wcdata.h.
Referenced by AnimateBarracks(), and InitializeBarracksAnimation().
| int BarracksAnimationState::fallingY |
Definition at line 974 of file wcdata.h.
Referenced by AnimateBarracks(), and InitializeBarracksAnimation().
| short BarracksAnimationState::impactFrame |
Definition at line 976 of file wcdata.h.
Referenced by AnimateBarracks(), and InitializeBarracksAnimation().
| const char* BarracksAnimationState::menuLabel |
Definition at line 980 of file wcdata.h.
Referenced by AnimateBarracks(), and InitializeBarracksAnimation().