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Wing Commander
Reconstructed Win32 source (1996)
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Files | |
| file | src/data.c |
| Shared initialized data: event queue, cursor and screen geometry, direction-frame tables and cockpit display tables. | |
| file | src/disk.c |
| Data files and packet fetching with retries, text-font setup and input waits. | |
| file | src/game.c |
| Shared game state, mission and manoeuvre tables, and the information display. | |
| file | src/geom.c |
| Vector, angle and fixed-point geometry, and ship speed and fuel limits. | |
| file | src/mathfp.c |
| Random numbers, fixed-point arithmetic and trigonometry computed in floating point, and text-cursor and shape-frame helpers. | |
| file | src/mathutil.c |
| Integer min and max, a packet-release helper, and the single-precision angular constants. | |
| file | src/nearheap.c |
| Near-heap descriptor allocation and compaction carried over from DOS. | |
| file | src/objdata.c |
| Object definitions, animation streams and weapon display coordinates. | |
| file | src/pload.c |
| The packet loader. | |
| file | src/strdos.c |
| 16-bit DOS C string and memory shims, and the event manager's set-up entries. | |