Wing Commander
Reconstructed Win32 source (1996)
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Data, files and memory

Files

file  src/data.c
 Shared initialized data: event queue, cursor and screen geometry, direction-frame tables and cockpit display tables.
file  src/disk.c
 Data files and packet fetching with retries, text-font setup and input waits.
file  src/game.c
 Shared game state, mission and manoeuvre tables, and the information display.
file  src/geom.c
 Vector, angle and fixed-point geometry, and ship speed and fuel limits.
file  src/mathfp.c
 Random numbers, fixed-point arithmetic and trigonometry computed in floating point, and text-cursor and shape-frame helpers.
file  src/mathutil.c
 Integer min and max, a packet-release helper, and the single-precision angular constants.
file  src/nearheap.c
 Near-heap descriptor allocation and compaction carried over from DOS.
file  src/objdata.c
 Object definitions, animation streams and weapon display coordinates.
file  src/pload.c
 The packet loader.
file  src/strdos.c
 16-bit DOS C string and memory shims, and the event manager's set-up entries.

Detailed Description