Wing Commander II
Reconstructed Win32 source (1996)
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globals.c
Go to the documentation of this file.
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/*
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* Storage used only by the native SDL build. Reference-build globals live
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* in their owner units; this file has no counterpart in the shipped image.
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*/
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#include "
game.h
"
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/* The raster library's tables live in src/raster.asm in the Win32 build;
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* the SDL build, which uses the C counterparts in src/sdl/raster.c, keeps
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* them here. */
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/* Raster library state: native storage is in src/raster.asm. */
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game.h
Shared Win32 declarations, types and library interfaces.
src
globals.c
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