Wing Commander II
Reconstructed Win32 source (1996)
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externs.h
Go to the documentation of this file.
1/*
2 * Functions referenced by the reconstruction but not yet reimplemented.
3 *
4 * Each one still carries an operational Ghidra label because nothing has
5 * been written for it yet; the label describes mechanism, not intent
6 * (docs/LABELS.md). Entries move to include/functions.h as they are
7 * implemented, and get a real name at that point.
8 */
9#ifndef GAME_EXTERNS_H
10#define GAME_EXTERNS_H
11
12void ShowEnemyTargetSelectMenu(void); /* 0x447629 */
13void _free_dbg(void *p, int blockType); /* 0x471180 */
14long _ftol(void); /* Pointer table of prompt strings indexed by SendCommMenuChoice. */
15#endif /* GAME_EXTERNS_H */
void ShowEnemyTargetSelectMenu(void)
long _ftol(void)
void _free_dbg(void *p, int blockType)