Wing Commander
Reconstructed Win32 source (1996)
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wc1extern.h
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1/**
2 * @file
3 * @ingroup headers
4 * @brief Three prototypes that nothing calls, kept for the exact build.
5 *
6 * Every function is now written, and these declarations are leftovers of the
7 * early reconstruction: ShowEnemyTargetSelectMenu is an old name of
8 * BuildCommunicationRecipientMenu, and _free_dbg and _ftol are CRT routines.
9 * Each declaration still takes CL 4.20 symbol indices in every unit that
10 * includes this header, and those indices break register-allocation ties:
11 * removing the three changes the generated code.
12 */
13#ifndef GAME_EXTERN_H
14#define GAME_EXTERN_H
15
16void ShowEnemyTargetSelectMenu(void); /* 0x00430E90 */
17void _free_dbg(void *p, int blockType);
18long _ftol(void);
19#endif /* GAME_EXTERN_H */
void ShowEnemyTargetSelectMenu(void)
long _ftol(void)
void _free_dbg(void *p, int blockType)